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PDF com praticamente todos as tools para Kali

Postado originalmente em VSLA - Virtual Security Labs Anywhere:

https://speakerd.s3.amazonaws.com/presentations/80cbc6f0906d01307a226eeb2b1ed4e7/Kali.pdf

Era, isso que estava fazendo com Backtrack, em 2008, naquele manual que foi desenvolvendo:)

@firebitsbr

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SoT – Security of the Things

Postado originalmente em StormTechNow:

Cozinha IoT

Chego em casa cansado do trabalho, tarde, às nove da noite. Um pacote relativamente grande me espera na porta de casa. Não lembro de ter comprado nada mas também, nesse mundo de hoje em dia onde os eletrodomésticos são inteligentes, é bem provável que seja algo pedido automaticamente pela minha geladeira ao sentir falta de algum produto. Respiro fundo, pego o pacote e meio desajeitado tento aproximar minha perna da maçaneta. Nada acontece. Impaciente, tiro o telefone do bolso e aproximo da maçaneta da porta. Nada acontece. Xingo o celular e seu aplicativo de chave digital que prometia revolucionar a maneira como abriríamos as portas de casa através de chaves digitais encriptadas e transmitidas via Bluetooth. Coloco a caixa no chão e reviro a mochila atrás das chaves de casa que costumava usar. “De volta à idade da pedra”, penso…

Ao entrar em casa algo estranho acontece: as luzes não…

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Galeria

[Videograime] Projeto

Postado originalmente em Atarefado:

English Version
Um dos projetos que tenho trabalhado é o de criar um dispositivo portátil para jogar videogame, para que eu possa matar tempo quando estou em uma situação bloqueante, como esperar no aeroporto, fila do banco ou quando minha namorada demora um pouquinho a mais para se aprontar.

Claro que poderia utilizar o meu tablet (na verdade uso), mas não é a mesma experiência que jogar com um videogame portável como um PSP ou GameBoy. Portanto levantei os requisitos que desejo e criei o projeto que chamo de Videograime.

Sei que vou aprender bastante com cada desafio que enfrentar, e pretendo passar aqui no blog tudo que for interessante durante essa jornada.


Os requisitos
  • Portátil
    • Rodar sobre baterias
    • Ser pequeno, como um PSP.
  • Rodar plataformas retrô. Ao menos:
    • SNes (Super Nintendo)
    • GameBoy
    • PSX (Playstation 1)
  • Utilizar botões de controles SNes ou PSX. Nada de push-buttons barulhentos.
  • Auto falantes externos…

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Crazyflie control with Leap and Kinect

Postado originalmente em Hackaday:

crazieFlie03

The gang at Bitcraze is at it again, this time developing Leap Motion control for their Crazyflie quadcopter, as well as releasing a Kinect-driven autopilot proof of concept. If you haven’t seen the Crazyflie before, you may not realize how compact it is: 90mm motor to motor and only 19 grams.

As far as we can tell, the Crazyflie still needs a PC to control it, so the Leap and Kinect are natural followups. Hand control with the Leap Motion is what you’d expect: just imagine your open palm controlling it like a marionette, with the height of your hand dictating thrust. The Kinect setup looks the most promising. The guys strapped a red ball to the Crazyflie that provides a trackable object against a white backdrop. The Kinect then monitors the quadcopter while a user steers via mouse clicks. Separate PID controllers correct the roll, pitch and thrust…

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An absurdly small tri-copter

Postado originalmente em Hackaday:

tricop

The team behind the Femtoduino – an extraordinarily small repackaging of the Arduino – sent in a few videos from YouTuber [phineasIV], a.k.a. [Eric] that shows one of the smallest multicopters we’ve ever seen.

Because this isn’t a traditional quad or hexcopter, the control system is a little weird. Two of the motors and props are fixed along the vertical axis, while the rear prop is connected to a small servo to rotate from side to side. Still, the electronics are fairly standard for any multi rotor vehicle – a triple-axis gyro provides the stability of the vehicle coupled with MultiWii, while an amazingly small servo receiver, Bluetooth module,, Femtoduino, and a trio of brushless ESCs tie everything together.

The end result is a tri-copter that weighs about the same as the Crazyflie Nano Quadcopter, but is just a bit smaller. As impressive as it is on…

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A full-auto Gauss gun probably won’t hurt much

Postado originalmente em Hackaday:

While it may only be able to shoot a few cans right now, we certainly wouldn’t want to be in front of [Jason]‘s fully automatic Gauss gun capable of firing 15 steel bolts from its magazine in less than two seconds.

The bolts are fired from the gun with a linear motor. [Jason] is using eight coils along the length of his barrel, each one controlled by an IGBT. These are powered by two 22 Volt 3600mAh LiPo battery packs.

As for the mechanical portion of the build, the bolts fired from this gun are actually 6.5mm nails, cut off and sharpened. These are chambered from a spring-loaded magazine, with each new bolt put into the breech with a small solenoid retracting for an instant. The frame is constructed from a square aluminum tube with additional pieces cut with a hacksaw and bent with an impromptu bench vise brake. If…

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Google Glass controlled quadcopter

Postado originalmente em Hackaday:

google-glass-quadcopter-control

For some reason this project makes us think of the Dog Pog Grid from Neal Stephenson’s Diamond Age. It’s not that there’s a ton of drones floating around this guy, it’s that he’s got one which looks like it’s his bodyguard and is controlled by the Google Glass he wears on his head. The future is now!

We find the metamorphosis of this project interesting as well. It started as a Leap motion controlled rover project. We saw a similar hack just the other day that paired a Leap Motion with a Hexapod. But [Blaine] wasn’t satisfied with that. Having had a taste for alternate control inputs he dug in and got to work making Google Glass the control interface. But the problem with moving your head to control a rover is that you can’t actually see it because looking down would cause unwanted motion. His solution was to transition…

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